As a designer, I specialize in creating user-centered solutions. I excel at identifying and solving user challenges by focusing on detailed insights, combining technical expertise with creative vision to deliver practical, ergonomic, and aesthetically compelling designs.
Gaming has become an integral part of many people’s lives. This project focuses on creating an accessible and ergonomic gaming experience.
After comprehensive research and product testing, the final solution is a single-handed gaming controller that is affordable and easy to use, allowing everyone the chance to enjoy gaming.
Gardner, M. (2021) Why Games Are Still Letting Down People With Disabilities. Available at: https://www.forbes.com/sites/mattgardner1/2021/12/03/why-games-are-still-letting-down-people-with-disabilities/ (Accessed: 16.9.2024).
Hassan, L. (2024) ‘Accessibility of games and game-based applications: A systematic literature review and mapping of future directions’, New Media & Society, 26(4), 2336-2384. Available at: https://doi.org/10.1177/14614448231204020
Opinium (2022) How gaming uplifts vulnerable groups in society. Available at: https://www.opinium.com/how-gaming-uplifts-vulnerable-groups-in-society/ (Accessed: 16.9.2024).