Nishitha is ardent about communicating through graphic design to bring meaningful change. With expertise in branding and printmaking, she focuses on crafting innovative works that break barriers. She aims to inspire through design and create an impact on the world.
The project focuses on generating an inclusive, multi-sensory experience by merging performing and visual mediums. Artworks that visually impaired individuals can perceive through touch are created by leveraging Human-Computer Interaction to craft tactile 3D-printed models. Additionally, vibrotactile feedback paired with a time-lapse replay of the creation process allows hearing-impaired audiences to ‘feel’ music and visually connect with performances.
This innovative approach seeks to bridge the gap between sensory experiences, offering a unique way for people with visual and hearing impairments to engage with creative forms typically beyond their ‘reach’.
The journey of creating accessible experiences for this MA project, Harmonising Senses, began with Wordhoard.
Originally developed during undergraduate studies, Wordhoard was designed as an educational card game that integrates originally created illustrations, visually engaging graphics, easy-to-read text, and Braille to accommodate visually impaired players. The aim of both projects is to promote accessibility and inclusivity in design. The success and impact of this project fuelled the pursuit of accessibility in “Harmonising Senses”, where the focus shifted to integrating technology for multi-sensory engagement and expanding the target audience to include individuals with hearing impairments.
Wordhoard embodies the continued commitment to inclusive design, allowing players to enjoy a fun, imaginative, and educational experience with family and friends.