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Rhea is an experienced international graphic designer specialising in digital media. She focuses on functional, inclusive, and visually appealing interactions, with experiential and emotional elements at the core of her process. Her career path is moving towards design management.

Ultimate platform that turns productivity into a fun & engaging game

Project description 
The project focuses on students in the Creative Arts department who struggle with procrastination by transforming this behavioural pattern into an attainable solution. 
My solution is an interactive medium that seamlessly integrates with the university curriculum, ensuring it aligns perfectly with academic requirements while making productivity feel easier and enjoyable. This platform is custom-based, offering a wide range of functionalities tailored to meet the user’s unique needs. By blending academic goals with engaging tools and activities, the platform helps students overcome procrastination, enabling them to unlock their full potential in a fun and manageable way.

UI features

The platform enables you to access course modules in the form of timelines, allowing for easy tracking and progress. It also lets you generate and customize your workflow, set personal deadlines, and tailor the learning process to suit your pace and goals.

The platform generates a personalised “to-do list” understanding your mood. It provides realistic statistics of your daily, weekly and monthly activities to keep you motivated and on track.

The design integration offers personalized rewards like coupons, vouchers, challenges, and points to boost confidence and keep you motivated.

“Play cards” UI feature

The cards are designed to solve the roadblocks of the design process with suggestive prompts. This presentation is divided into five levels, each progressively customized to meet your evolving needs.

Excited to see the platform in action?

Phone UI feature

Unplugged zone

The platform offers a game format in real-time, that can be outside of our computer screen. The offline version enables collaborative planning with a set of interactive prompt cards, encouraging design students to tackle creative challenges together.